[ i.am.kon ]

[ i.am.kon ]

Projects

Dapper Snapper

Do you need to elevate your online presence with professional level photos for social media, resumes or portfolios? I got you covered, you can use my new service: Dapper Snapper powered by an image AI. Upload 4-10 photos of your face and let the AI do it's magic.

ReactTypeScriptAI

Status: Active.

Little Engines

I made this for my son. Explore a little town, put out fires, pick up garbage, race cars, collect blocks, poke cows and more. It is purposefully dull and mandane so it does not over stimulate a toddler.

Data files for this game are pretty large (more than 50mb), might take a while to load.

UnityC#3D

Status: Active development.

Workers

I wanted to make a simulation where multiple nations collect resources, build towns and battle each other. I wanted to watch ebb and flow of this process.

UnityC#3DSimulation

Status: On hold since 2021.

Miners

Mine crystals and other resources, build bases, make tanks, kill stuff, upgrade tanks, mine more stuff, build more stuff, kill more stuff.

UnityC#3DVoxel EngineBehave Trees

Status: On hold since 2020.

Run Wizard Run

Evolution of the Run Birdman Run. More platforms, enemies, features. Just for fun.

UnityC#2DPlatformer

Status: On / Off in development. Currently abandoned.

Raspberry Pi powered LED Lamp + Light Controller App

I have a Raspberry Pi hooked up to a few LED strips. It is running Node JS server that has a Rest API that allows to configure colors, brightness, animations, stobe mode, etc. I also made an iOS app that interacts with this Rest API and can change settings remotely.

Raspbery PiNodeJSJavascriptSwiftiOS

Status: In use.

Run Birdman Run

Help poor Birdman survive as long as possible against all odds. Avoid treacherous terrain and silly, but deadly enemies. Figure out how to stop running!

UnityC#2DPlatformer

Status: Live on iOS App Store. Currently abandoned.

Rad Rax

It's like Mad Max, but has more Rs. Player pilots a tank platform through endless landscapes and fights off relentless enemies.

UnityC#3DEndless RunnerVoxel Engine

Status: Currently abandoned.

Cubes (Visualizations)

Just random non game stuff I made in Unity.

UnityC#3DShadersAudioUnity FX

Status: Lives on through web experiments.

Pulse

Art piece I worked on as a part of the Flaming Lotus Girls. While this is very different from other projects on this website, I am really proud of the work i did on it. Most of the work I did for the project is in fabrication of the actual structure, but I got to put some electronic components together, assemble boards, hook up HSUs and write a little bit of code.

PythonRaspberry Pi

Status: 2016, 2018 Burning Man.

Space Jam

Ai Agents in space doing stuff.

UnityC#2DSimulationBehave Trees

Status: On hold since 2018.

Created by Konstantin Yavichev. Copyright 2025.